Biodiversity


Hey Horde!

I’ve been deep in world-building mode lately, and I’m excited to share a peek at some of the environments set Ten Years of Rain.

From sprawling steppes and steep peaks to sunlit deserts and forests, I’ve been focused on capturing the Central Asia’s incredible variety in terrain and atmosphere. Each biome now has its own lighting, weather patterns, and ambient audio, which should help make exploration feel a lot more immersive and grounded in place.

As always, feedback is welcome! What do you think of the vibe so far?

More soon,

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